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Messages - Ender

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Changelog / October '16 Changelog
« on: October 07, 2016, 11:52:00 PM »
= 10/22/2016 =
Rogues (and others) can now buy properly while sneaking. For real this time.
Vendors will no longer face you when you open them. This is Live-like and should work nicely with the sneak buying above.

= 10/21/2016 =
Added pathing for NPCs in Veeshan's Peak. Also put in new server-side maps. NPCs should no longer path through walls.
Finished up some changes to the 8th shawl quest in Iceclad. The general should work much better now. He's also indifferent to all.
Removed a duplicate Shaded Stones spawn from Akheva.

= 10/15/2016 =
Elemental bane damage will no longer hit NPCs that require a specific race bane to be damaged. This is most notable for Seru and Emperor.
Elemental bane damage will now factor into backstab damage.
Experience messages will now show the % gained. This is a trial feature and may or may not stick around.

= 10/10/2016 =
Ground spawns in East Wastes and Wakening will now appear properly throughout the zone. More zones will be fixed soon.
Sneak buying should now show all items on a vendor, and not just the ones that have been sold to the merchant.

= 10/7/2016 =
NPCs in Akheva and Maiden's Eye should now be KOS again.
Thought Horror Evokers in The Deep will now cast spells.
Named NPCs in The Deep won't spawn quite as often now.
Soulbinders should now work properly everywhere.

Changelog / September '16 Changelog
« on: September 16, 2016, 06:10:49 PM »
= 9/27/2016 =
Charmed NPCs will no longer be able to summon.

= 9/21/2016 =
Added a few snow griffin spawns to East Wastes.

= 9/19/2016 =
NPCs should no longer path through walls in Velketor's Labyrinth tunnel and castle areas.
Seahorses in Sirens Grotto are now kos and will see invis. BE WARNED.

= 9/18/2016 =
Kromzek giants in Kael should now be on the proper faction.

= 9/17/2016 =
Arch Lich in Ssra Temple shouldn't be quite as mean.
Mobs in Acrylia Caverns will no longer path through walls.

= 9/16/2016 =
Adjusted gem drop rate in the City of Mist. [[ticket:105]]
Fipok in Rathe Mountains will now drop his head [[ticket:119]]

Vegarlson Server Rules & Info / New updater - Please read!
« on: August 30, 2016, 04:35:24 AM »
As of today, 8/29/2016, there's a better way to patch your VA client directory.

Today I pushed out 3 files. Here they are and what they do.
  • Update.bat - Scripted updater
  • cygwin1.dll - Library for the rsync executable
  • rsync.exe - This is what does the download/sync

What this will do is go through the current directory - be it your EQ directory, or any directory you put the files in - and validate all the files against what's on the server. If there is a new version of a file, or a new file, it'll pull it down. If an existing file has changed or been removed, it will redownload as well.

This has some real benefits. Here are a few.
  • You can download the client files to any directory. Even an empty one. This is a good way to keep an 'offline' copy of the client files to share with your friends or copy to another computer.
  • Way easier to update. Now all we have to do when we push a new spell file is drop it in a directory on a server and it'll sync up with you.
  • Bandwidth savings. If you don't need the file, it doesn't download the file. Previously the only way to get all the files was to download over 500MB. This will drastically change that.
  • Easily replace corrupted or lost files. No more wondering if you have everything. You'll be sure it's all right now.

This will require administrator privileges to run, and should prompt you if necessary.
THIS WILL BE SLOW THE FIRST TIME. BE PATIENT. Subsequent runs will be very fast.

Please let me know ASAP if there are any issues. This should be a really great way to do this, but it's probably going to have a kink or two that needs to be ironed out.

Thank you!

General Discussion / Re: Sacrosanct Members - Toons
« on: August 29, 2016, 03:00:39 PM »

Thordan the "main"?

General Discussion / Re: Toons
« on: August 29, 2016, 02:06:36 AM »
Skax - Main

Note: This is just for bookkeeping. So don't be alarmed :)

General Discussion / Yo, it's Emp time (Like, RIGHT NOW)
« on: August 24, 2016, 01:31:56 AM »
If you wanna get some VT keys, now would be the time to load in :)

General Discussion / Re: Harm Touch
« on: August 22, 2016, 07:42:02 AM »
Harm Touch is a weird thing. I can tell you with 100% certainty it's not supposed to do over 20k damage. It could be a bit light in the current iteration, but it's more of a class skill now than an AA. It's also worth noting that it can crit.

I will be evaluating harm touch more in the future. Don't consider it finished, but this is how it's gonna be for now.

Vegarlson Server Rules & Info / Server Chat
« on: August 18, 2016, 08:54:22 PM »
We have setup a Discord chat server for VA. You can get to simply by going to

If you need help, the GMs are almost always watching the chat. You can just drop a line in the general channel and we'll likely be able to help you out quicker. :)


General Discussion / Re: Raidz are picking up!
« on: August 16, 2016, 05:45:44 PM »
I think it's more the "screw you, I'm only playing 3" school of thought. :)

Vegarlson Server Rules & Info / Re: MQ2 Compile
« on: August 16, 2016, 07:30:10 AM »
I added a few plugins to this tonight. This includes a FULLY WORKING MQ2AutoLogin plugin and an example INI. This is my favorite plugin and it's super handy with something like ISBoxer. Give it a look :)


Vegarlson Server Rules & Info / MQ2 Compile
« on: August 14, 2016, 11:32:17 PM »

Since it's never easy to find one, and because it is allowed, after all, here's a build of MQ2 for our server.


Let me know if anything doesn't work, but looked good to me when I ran through it.


UI / Changelogs now in Story window
« on: August 04, 2016, 03:47:57 PM »
I put this in the changelog, but it's worth posting here also I think.

I just started converting the changelogs to work with the Story window (Alt + N). This should provide an easier way to look at changes, since I know not a lot of people come to the website regularly (even though I wish they would!)



Vegarlson Server Rules & Info / Re: RoF2 Client! (Updated 8/4/2016)
« on: August 04, 2016, 03:44:28 PM »
Version 4.0

This should hopefully fix some permission issues with the directory. It also includes the new Update.bat script (run as administrator).

UI / Time loot mod (replaces Friends window)
« on: August 04, 2016, 05:43:45 AM »
I just verified this at least works with the custom UI I push out with the patcher. It may or may not work with default.

This has all the drops from all the tiers and bosses. Will be pretty handy for when the time comes (pun intended). :)

Changelog / August '16 Changelog
« on: August 03, 2016, 04:37:50 PM »
= 8/19/2016 =
Run the patcher (v3.81)
Harm Touch has been changed. It will now show as 1 rank in the AA window (0 cost) for all Shadowknights. Please see Ender for a refund of AAs spent previously.
Endless Quiver will no longer work with summoned arrows.

= 8/15/2016 =
Run the patcher (v3.78)
Mask of Nurga illusion should now work properly.

= 8/11/2016 =
Run the patcher (v3.77)
Removed the connection to Arena from Bazaar. You can still get there the normal ways.
PvP now works in Arena!
Harm Touch no longer has a DOT component.

= 8/8/2016 =
All Yaulp spells will now be cancelled by sitting.

= 8/6/2016 =
A new Gnomish trader has posted up outside Sleeper's Tomb in Eastern Wastes.
Corrected loot tables for wurms in Veeshan's Peak. They now drop spells.

= 8/5/2016 =
City arenas now work for PvP! This includes the Bazaar. Battle Royale time? **Note: This hasn't been tested in every zone, so please report any issues you might see**

= 8/3/2016 =
Alla Clone now links directly to the VA database. All drop rates, locations, etc. pull directly from the running server data now.

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